Fusion 360

How to cut one body from another fusion 360?

Contents

How do you cut an object in Fusion 360?

How do you cut parts in half Fusion 360?

How can I split my body?

How do you connect two bodies in fusion?

How do you make a new body in Fusion 360?

Whenever you create a 2D sketch in Fusion 360 and then extrude it into a 3D shape, you automatically create a body. The keyword about a body is that it has to be continuous. Take a cube and cut it in half, and you now have two bodies.28 août 2018

How do you convert a mesh to a body in Fusion 360?

Select the Model Workspace and then to convert the mesh to a solid body all you’ll have to do is right click on the mesh and select “Mesh to BRep.” You’ll then see in the dialogue box that you can have it create a new body or a new component. Want to learn more about Fusion 360?4 oct. 2018

How do you make an offset plane in Fusion 360?

How do you do exploded view in Fusion 360?

How do you use boundary fill in Fusion 360?

How do you split a model in fusion?

How do you split a body in Solidworks?

To split bodies: Click Split (Features toolbar) or Insert > Features > Split. In the PropertyManager, set the options. Callout boxes appear in the graphics area for up to 10 bodies at one time.

Can you combine bodies in Fusion 360?

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Select the Target Body. Select Tool Bodies. In the Combine dialog, select the Operation: Join: Combines solid bodies into a single solid body.

What is the difference between a body and a component in Fusion 360?

Components are the building blocks that make up assemblies, and a body is one of the elements that make up a component. Each component contains one or more bodies, as well as its own set of origin planes, sketches, construction geometry, joints, and other elements.

How do you move joints in Fusion 360?

What does grounding do in Fusion 360?

Grounding locks the origin of the grounded component to the top level origin in that design/file and only there. So an assembly has its own origin. When you ground the assembly its origin it’s fixed.20 août 2019

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