Cinema 4D

How to use subdivision surface in cinema 4d?

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How do you use subdivision surface in Cinema 4D?

What is subdivision surface in Cinema 4D?

Working with subdivision surfaces – CINEMA 4D Tutorial – [Instructor] A subdivision surface is a smooth representation of a coarser linear polygon mesh. … You use subdivision surfaces when producing smooth, organic forms which can be shaped using relatively few control vertices.

How do you increase subdivision in Cinema 4D?

1. This will display the number of polygon in your objects (or in your scene).

2. To Reduce the polygon, select the “Bend” tool on the toolbar then “Polygon Reduction”.

3. A “Polygon Reduction” object will be added in the object list on the left hand side.

How do I use materials in Cinema 4D?

You can create a new material by opening up the Create menu in the material manager where you can create a new basic material, or choose from the list of shaders. Depending on your version of CINEMA 4D you should also have the option to load a material preset.19 mar. 2015

How do you smooth objects in Cinema 4D?

r/Cinema4D Use the normal Scale tool (top toolbar 5th button or shortcut T ). Then click on one of the 3 handles and drag to scale it down. Once you started the scaling process you can hit the shift key and it will continue to scale with “quantisation” (fixed steps), so you easily can hit “0%”.29 déc. 2018

How do you make a cube editable in Cinema 4D?

INTERESTING:   How to deselect with cinema 4d ?

How do you reduce points in Cinema 4d?

How do you reduce a polygon?

1. 1-Open the model with Blender then select the object polygon you want to lower.

2. 3-Then, choose the “Decimate” tool.

3. 4-When the “Decimate” window appear, the polygon count is displayed.

4. 5-On the “Decimate” modifier window, change the ratio to a number lower than 1.00.

How do you do polygon reduction in c4d?

What is a shader Cinema 4D?

Cinema 4D offers a fast and flexible material system, with procedural shaders to quickly define the surface of your 3D models. Generate exquisite photorealistic materials with multi-layered reflections or unique abstract effects using Cinema 4D’s multiple material channels and many special purpose procedural shaders.

How do you add textures to objects in Cinema 4D?

How do I change the texture in Cinema 4D?

How do you round edges in Cinema 4D?

What is a Phong angle?

Phong, Blinn, etc., are shading methods used to approximate a smooth surface across faceted geometry.11 jan. 2012

What is Hypernurbs?

A HyperNURB is a special type of object in CINEMA 4D that smooths out whatever you put under it. Let’s take a look at that. I’m going to add a cube to the scene. A cube has some very hard edges to it.

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